Double Path: Double Path mode can be accessed by choosing the Namek map when entering Infinite mode.Despite the "Elemental" text label that appears on the pre-match staging room prior to start, there are no elemental units in this mode. Enemies in this mode include Powerful I, Powerful II, Decelerate, Explosive, Cloner, and Air. Units not assigned to the specified category will do 33% of their damage, with the exception of summoned units spawned from the base (ex: Metal Freezer clone will still spawn with 22 million HP, regardless of its category). These units will do 100% of their damage. Category: In this game mode, players are encouraged to bring units belonging to the specified category.Air mobs can only be damaged and by Hill and Hybrid units. However, the normal enemies will be replaced with Air mobs. Air infinite mode is essentially the same as normal Infinite mode. Air: Air mode can be accessed by choosing the Demon Slayer map when entering Infinite mode.Enemies consist of Powerful I, Powerful II, Decelerate, Explosive, and Cloner. There are no Elemental or Air enemies in this game mode. Regular: This is the most common mode played and is the de facto standard map chosen for infinite matches. World 1 and World 2: In world 1 and world 2, infinite mode has 5 variants: Regular, Air, Category, Double Path, and Training (World 2 only). You can also gain experience for the Star Pass by playing infinite mode. The enemies throughout the game gets stronger (more hp), and faster the higher the wave number. You are unable to auto skip after wave 60 if there is at least 60+ enemies on the map. Once a player’s base reaches zero, an EXP I (90%) or EXP II (10%) is given to the player for every 10 rounds they completed, and three EXP units per 10 round in extreme mode.Īuto skipping and manual skipping may be used as advantages throughout a match of infinite mode as well. The main goal of this game mode is to last as long as you can using your units. This is the mode where most players gets high amounts of gems because of the damage task and the daily Infinite Mode task. Infinite Mode is a gamemode where enemies of all types in the game will keep spawning until you can't defend your base anymore.
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